@startuml
sprite $toilet_paper [48x48/16] {
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}


!define FA6_TOILET_PAPER(_alias) ENTITY(rectangle,black,toilet_paper,_alias,FA6 TOILET_PAPER)
!define FA6_TOILET_PAPER(_alias, _label) ENTITY(rectangle,black,toilet_paper,_label, _alias,FA6 TOILET_PAPER)
!define FA6_TOILET_PAPER(_alias, _label, _shape) ENTITY(_shape,black,toilet_paper,_label, _alias,FA6 TOILET_PAPER)
!define FA6_TOILET_PAPER(_alias, _label, _shape, _color) ENTITY(_shape,_color,toilet_paper,_label, _alias,FA6 TOILET_PAPER)
skinparam folderBackgroundColor<<FA6 TOILET_PAPER>> White
@enduml